Monday, December 25, 2006

Time is the real enemy

RUSH TO BERLIN

I have probably played more than 300 real-time strategy games over the years, and the number of times i have found something truly new can be counted on my fingers. Rush to Berlin adds an interesting element to the genre: Time management.

The game is set at the end of World War II when the Allied armies were racing to capture Berlin. In reality, General Dwight D. Eisenhower allower the Soviet to take berlin, but in the game the Allies are in a race with Russia to capture the city first.

Every mission in the singgle-player games begin with a dramatic cut scene and a mission briefing so you wont't get lost. Then you are turned loose a realistic three-dimensional environment that looks so good, you will almost feel bad about destroying nearly everything in it.
In most missions, you have a depot that can create various units, as in a typical strategy game. Bit in this one, it's not about whether you can afford a unit based on material, but whether you can afford the time needed to make it.


On screen is an ever-present time management bar, which tells you if you are ahead, behind or on time with that mission's tasks. If you master the American/British and the Russian campaigns, you can unlock the German campaign, in which you try to wage a two-front war to avoid losing Berlin.

And if you complete that one, a bonus French campaign is unlocked, which, though not in the spirit of the rush game, is nonetheless fun to play. You also can play multiplayer games. All real-time strategy games have a time-management element, but Rush to Berlin makes it a central theme. For those who love to fight without catching their breath, this is the perfect workout. JOHN BREEDEN II ( LAT-WP)

System Requirements:
Pentium 4 1.5GHz or faster, 512MB RAM, 64MB graohics card
Price: US$40 ( RM148)

source:thestarnewspaper